“An iPod for each pupil … will help school to stay in touch”

“A pioneering school is staking a claim to make its pupils among the most technologically advanced in Britain.

The Times imageThe oldest students at the Essa Academy in Bolton have each been issued with an iPod Touch. Next month all 900 children and their teachers will have one of the handheld computers, worth £149 each.

A bespoke wi-fi system, with 130 access points around the school, means that children never lose connectivity. If teachers are pleased with a piece of work, they can ask a child to e-mail it to them and, using laptops and a projector, display it on a wall or screen to show the class. They can also annotate it with a handwriting function.

But more is to come. Next spring work will begin to upgrade the school. It will have a 3-D audio visual theatre, writeable glass walls instead of whiteboards and Britain’s first zero-carbon classroom, made from reclaimed materials and generating its own heat and power.”

Read full story in The Times.

Digital Media: Mainstream Curriculum?

iPhone“Under the new curriculum, students would be expected to work with a range of digital media, including computer simulations and audio-video productions.

‘Digital-based media now need to be channelled into the mainstream of academic knowledge production and distribution,’ the paper says.

Professor Fuller added: ‘It’s becoming the most important way in which knowledge is transmitted and produced in society today.’”

Read full story in the Times Higher Education.

Questions of Cost and Usefulness dog E-Learning

E-Learning (@ in a box)Many academics see e-learning as “expensive and time-consuming”, a survey has found.

About half of university staff polled believe that learning technologies are popular with students but only a small proportion of academics are embracing them.

In the survey of 125 university staff conducted by IMC (UK) Learning Ltd, a learning technology company, just 14 per cent of respondents recorded lectures and made them available online, 27 per cent thought that e-learning saved money and 18 per cent thought it saved time for teaching staff.

One respondent, an external examiner for a university that offers distance learning, said e-learning technologies required just as much effort as face-to-face teaching. “I don’t believe that simply making a DVD of a talk-and-chalk lecture is satisfactory,” he added.”

Read full story.

Making the Most of What You Have Got

rsc-logoToday, I will be attending the JISC RSC South East e-Learning Fair 2009. My role as Blended Learning Fellow at the University of Winchester is of course of recent date, in which time I have learnt a lot about the Learning Network (Moodle based), started dipping my toes into WIMBA, arrange a number of people to meet, and pulled together a number of resources I’d been collating for my own interest. I’m not sure if there’s going to be a Twitter hashtag for this event, and as Wireless is an extra £15 for the day, and my iPhone still won’t be back, so that doesn’t affect me too much, although it would be interesting to see notes afterwards.

I was checking out the RSC SE site to check out some of the information from Second Life, at which I’d attended an event recently, and noted : “For those that have not attended the RSC SE’s e-Learning Fair before, this annual event has become the premier gathering for all ILT professionals involved in post-16 education in the South East region. With its combination of 12 seminars and a highly focused exhibition, the e-Learning Fair provides the ideal opportunity to learn about the latest issues and technologies as well as to network with colleagues.” I’m expecting to pick up lots of useful information, although my No. 1 panel “Making the most of Moodle” is already full!

Why offline? It’s very personal

Student in Bedroom

Desire to protect status and student contact fuels resistance to e-learning. Rebecca Attwood writes.

Academics are resistant to e-learning because they feel it threatens their identity as tutors and because they want to protect face-to-face teaching relationships, a study has found.

Janet Hanson, head of education enhancement at Bournemouth University, conducted a group interview with nine academics and in-depth individual interviews with a further five at a university in the south of England.

She found that when academics saw that their students’ technological expertise exceeded their own, their identities as “expert knowledge providers” was undermined.

In such cases, academics perceive a shift in the balance of power between themselves and their students, Dr Hanson writes, losing their role as the “gatekeepers” of knowledge.”

Read entire article from Times Higher Education.

3 Steps for 21st Century Learning

Although aimed at schools, rather than universities, an interesting and thought-provoking video – how do we make our classrooms less 1960s, and more interactive spaces? YouTube also suggested the following video, which also raises interesting questions.

Worlde: Mary Wollstonecraft’s A Vindication of the Rights of Woman

Wordle WoolstonecraftOK, Tuesday morning, I will be bringing my class to order for “20th Century British History”, and in looking to experiment with some of those ideas for using online tools, and having recently found Wordle (I know, a bit late in the day), I thought this had a great potential for turning some great wordy documents into something interesting for use in PowerPoint slides, and seeing what the key themes are running through a document! This Worlde is taken from the text of Chapter 4 of  Mary Wollstonecraft’s A Vindication of the Rights of Woman. I wonder what it would look like with the full text (they’re available as separate chapters here), and it’s interesting to see the words removed from context – so we don’t know if the chapter is positive or negative to specific aspects of women’s behaviour… to which we’ll need to go back to the original!

Video?
I’m suspecting, as women’s rights are still such a key issue, and this is such a seminal text, there’s plenty on YouTube, so let’s go random with the first entry, and see where it takes you from there!

Using Twitter in PowerPoint

Now there’s a great idea, and cheaper than clickers, but if using it in the classroom, it does assume that all students have Twitter (which is clearly not the case). I heard of this possibility through @Ulfilas, and look forward to hearing more:

Polleverywhere with Twitter

Second Life: Day 2

Don’t worry, I am not going to do this every day, but thought today was interesting! I was invited on a tour of RSC South East Staff/Community Islands in Second Life, so last night was rather trying to get up to speed with the basics, so I could join in as much as possible!

Second Life 1

First part of the tour, checking out the virtual building which is intended to be a repository for materials – and as it’s built in a virtual environment, it’s not restrained by the need for doors, etc. It’s not intended to replace face-to-face contact, or to be suitable for all learner groups, but to provide another layer, where experimentation and learning are possible. In some respects the environment needs to provide a familiar teaching and learning environment, or even a familiar real-world environment. For example, the arches into the sandbox (experimentation) area are based upon London docklands, and the architecture is planned to reflect the mix of styles that you would get in any UK city.

Second Life 2

We moved on from the sandbox, to a street, with a lot of empty space… which is intended for those who desire to build/show off, for example, artwork and furniture. The row of houses alongside are designed as a space where narrative can be created, and the old school, which can be seen in the background, is based upon a 19th Century building, when mass education was new – as Second Life is!

Second Life 3

We moved on to The MayFlower, based upon a real pub in London, which is a gallery space where, for example, streaming video, graphics created by students, links to text/websites, etc. could be displayed. Such a space could also be used for an analysis of 17th Century life (how the building is built, how people would have interacted with it, etc). I asked how much of a learning curve would be required for students to learn it (as I’ve already had quite a steep learning curve!). “Halo” (our tour leader), indicated that Second Life was very much an 18+ environment, and only appropriate for certain types of curricula. For each specific group we’d have to evaluate the value we were adding (good old cost-benefit analysis), and very much see Second Life as very much an ELEMENT within a course, rather than the whole course (certainly now), and we’d need to keep it simple!

Second Life 4

We then went into the Swanky Pad, where I worked out how to sit down on an object I knew I wanted to sit on – and flicked the room around so that I could see what I looked like from the front!

Second Life 5

The Swanky Pad is designed as a space for online meetings, with the ability to use different types of media, and reflects the place we probably all wish we have, but can’t afford in real life (so this offers real possibilities for teaching, as costs are cut, activities could be carried out in the virtual environment – taking into consideration whether the learning objectives could be met in that way).  “Halo” indicated that he believes that Second Life is but the start, and there are so many possibilities available within virtual worlds. The expectation is that within the next 5 years they’ll be over 300 virtual environments available, which offer an extension to offline practices, where sharing and collaboration can be undertaken. We then went onto a Museum, which would offer potential for the module ‘Creating and Consuming’ that I teach, where students come up with a plan for a museum, but don’t build it – here’s a chance to build it!

Second Life 6

Towards the end of the tour we were taken into this large warehouse, which provides a large space which could host e.g. an end of year show. This show can be opened to the public (as I understand it, the public can visit it, but to take full part in the interactive experience, need to join and take up the challenge of the Second Life learning curve!). “Halo” indicated that Second Life can’t be a free for all, and spaces need organisation and management (and as DDucks said, trees!)… and that technical issues are to be expected as a part of Second Life. The final area that we were shown is Community Island, where 8 spaces will be rented (free of charge) to Universities/organisations as spaces to experiment and build… the only payment expected is that the research developed will be shared!

Second Life 7

Having completed that very educational tour, I’d been very distracted by the fact that I still had the default shoes on (although I love the skirt provided by Sufia). Last night I tried to sign up to [Sascha’s] dress store – look how amazing some of those are – most of the things we have no excuse to wear offline! So I decided to hop back there (worked out the landmark feature, I think), and fortunately was helped my Reni, who offered me group membership and then showed me where the free dresses were – so I put this lovely turquoise number on – can’t work out how to take the jacket off right now though! Have too many clothes in my inventory! Still no shoes here though!

Second Life 8

So I headed back to ‘Free Dove’, which Sufia had also taken me to last night, and I found a good selection of free shoes, and the chance to sit on the floor, and have a proper look at the dress!

Second Life 9

The owner of the shoes that I plumped for was Laval, and offered a teleport to her island, so I did – sat in this lovely chair, and thought I’d leave it at that, write this report, then write my lectures on the Suffragettes (hmm, now thinking, wonder if SL would be good for re-enacting history that doesn’t make it into video/onto YouTube!)!

Second Life

A basic introduction to creating a Second Life account, which I had abandoned. I downloaded (yes, it requires client software) and tried out Second Life a couple of years ago, but, never having been a huge fan of computer games, and thinking that the learning curve to participate was just too big (and I seemed to be flying around Orientation Island naked), I abandoned it! However, taking up the post of Blended Learning Fellow, I’ve been invited to go to a view of one of the islands this morning, so last weekend, I rebooted my account! I’m not really a fan of places which simply recreate the offline environment online (thinking online has enough to offer on its own terms, and I certainly have no intention of spending real money on a ‘virtual’ world), but I’m interested to see what it does these days!

Progress:
I managed to:

  • Change my top, hair and body shape (apparently to a very large butt at one point)
  • Teleport to a number of different islands
  • Find the Anglican Cathedral
  • Been checking out Sloodle
  • Invite a friend, chat to her, and worked out how to use a number of gestures and chat
  • I used Facebook to ask my friend who owns Scripted Scriptures for an invite to her island
  • I appear to have just sat down, but am not quite sure what I did to do so!
  • Second Life also offer Video Tutorials, so between them and YouTube, I’m sure I can learn lots… if I can find the time!

What about their video explaining educational possibilities!

I managed to take a screenshot (that’s me sat in the chair)!

Bex in Second Life

Then met up with some other friends, and went off and tried a few new things – not everything was working properly – go back and try more later!

Bex SurfingHere’s me trying out a surfboard – and keep wiping out!

Bex finding new hair, outfits, etc...Off to try and find new clothes, hair, etc… There’s my friend Sufia behind me, and new friend Vidz behind, with well known RL friend DDucks off to the side!

Scripted Scriptures

And here’s how I left myself to sleep overnight, on Scripted Scriptures (Sufia’s) island!